Match Rules and Regulations
Smoky Mountain Shootist Society is a SASS-affiliated club. SASS
rules and conventions apply at the Smoky Mountain Shoot-Out. The
only thing more important than a fun shoot is a safe shoot.
Motorized Guncarts—We welcome shooters of all skill levels and
abilities, but we must request that the use of motorized guncarts
be limited to those who need them for disability and/or handicap
reasons. If you must use a motorized guncart we do require that they
are kept to the opposite side of the road from the stages.
Each competitor is responsible for his or her competence with
firearms. This match is not designed to be a beginner’s match.
You are a Safety Officer. You are responsible for your conduct, the
conduct of your guests, and that of others within your influence. You
must always follow Range Rules.
No alcohol is allowed on The Range during the Shoot-Out.
Please check all firearms before bringing them onto The Range—be
sure all firearms are empty of “dummy” rounds, or any live or
expended rounds.
No one will be allowed to shoot if, in the judgment of the Range
Officer, they are impaired.
Only registered shooters may wear firearms.
A round over a berm at the Smoky Mountain Shoot-Out will result
in a Match DQ.
Firearms may only be loaded when at the loading table and on the
firing line.
Cap and ball pistols may only be capped when at the loading table
and on the firing line. Please charge only five (5) chambers per stage.
The Unloading Officer must inspect all firearms before they leave the
unloading table. Rifles must have the action cycled for the Unloading
Officer and chambers inspected. All revolvers, whether used or not in
the stage, must be inspected: including derringers, and cap and ball
revolvers. It is acceptable to leave one or more chambers charged in a
percussion revolver so long as the caps are removed from the nipples.
With the exception of the first stage of the day, if a shooter goes to
the loading table with live or spent rounds in any firearm, it will be a
Stage DQ for the previous stage for “failure to adhere to loading and
unloading procedures.”
All shooters are expected to be familiar with SASS rules.
All shooters must abide by the decision of the Match Director. All
disputes must be addressed before shooter/posse leaves that stage. If
a problem should arise, take it away from the firing line, and have the
RO contact the Berm Marshal. If the dispute still cannot be rectified,
the Berm Marshal will contact a Shoot Official, the Safety Officer
and/or the Match Director. Decisions are final at this point.
Unsafe firearm handling—or rude behavior—will not be tolerated.
All shooters must conform to minimum SASS dress requirements.
We request all participates stay in SASS dress for shoot events,
functions and even when they go out on the town.
Coaching is allowed—and encouraged; however, it will never be
considered grounds for a re-shoot. If you do not want coaching, let
it be known.
No re-shoots will be given once the first round goes downrange, except
for
— a prop or match equipment failure;
— a Range Officer impeding the progress of a shooter;
— a timer failure or unrecorded time
as determined by the Range Officer and Match Director. In these
cases, the shooter starts over with no misses or penalties, except in the
case of safety violations, which carry over to re-shoots.
Shotguns may be loaded on the move on our range. However, theshooter cannot move with the action closed on a live round(s) in the
shotgun. Movement with shotgun is allowed with hammer down on
an empty chamber or spent case, or action open with live round on
carrier or in chambers of double barrel. Once the action is closed on a
live round, the “traveling rule” applies—move more than one foot and
it’s a Stage DQ.
All shooters and spectators must wear eye and ear protection. Eye and ear protection are available at the Welcome Tent at The Range.
Be ready to shoot each stage. We have a large number of shooters and
a short amount of time. In addition to being able to read through the
stages in advance, the scenarios will be played at each stage, and are
posted at the loading table of each stage. Each shooter must come to
the line knowing the course of fire and ready to shoot.
No dry firing at the loading table; no shadow shooting at the firing line.
All information contained herein is subject to change. Please listen to
all announcements and verbal instructions from the Match Director,
Safety Officer, and Stage Marshals.